Audiovisual Installation

The sculpture and audiovisual installation Shape tends to disturb the viewer's perception, which sometimes perceives a solid form, representing a rectangle, sometimes an unstructured, deconstructed form.

The polygons of different sizes that make up Shape float in space, a marking on the ground indicates the point of view to visually "reconstruct" the geometric shape, according to the principle of anamorphosis.

This reconstruction/deconstruction approach linked to the spectator's movement gives Shape a kinetic dimension.

Different versions have been designed, large format, gallery format, with or without sound. 


Shape v3, audiovisual installation (computer, software,aluminium composite panel, cables,  200 x 140 x 150 cm)

Presented in Vanishing Points solo show from December 18, 2019 to March 22, 2020 / Marseille, France

Support: Zinc, Seconde Nature, Crossed Lab/Julien Taïb, Conseil Départemental des Bouches du Rhône


Shape v2, audiovisual installation (computer, software, video projectors, wood, black painting, sound, 3.25 meters high by 3.9 meters wide by 5.2 meters deep)

Presented at the Group Exhibition Anamorphose, Le Puzzle, from September 28 to November 10, 2017 / Thionville, France

Curated by Thierry Benoît


Conception, sound and design: Olivier Ratsi

Structure production: La Boîte à Sel with Max Klasen

Production: Le Puzzle


Shape, site specific installation (computer, software, interactivity, light, wood, black painting, 3 meters high by 4.5 meters wide by 5.3 meters deep)

Presented at the Group Exhibition Vers une Architecture de Lumière, La Chartreuse, from October 18 to November 8, 2015, Villeneuve-lès-Avignon, France

Curated by Julie Miguirditchian


Conception and design: Olivier Ratsi

Structure production: Vincent Obadia with Joachim Correia

Software Development: Benoit Simon

Technical director: Emilie Fouilloux


Avec le soutien de Edis pour l'art Numérique