The sculpture and audiovisual installation Shape tends to disturb the viewer's perception, which sometimes perceives a solid form, representing a rectangle, sometimes an unstructured, deconstructed form.
The polygons of different sizes that make up Shape float in space, a marking on the ground indicates the point of view to visually "reconstruct" the geometric shape, according to the principle of anamorphosis.
This reconstruction/deconstruction approach linked to the spectator's movement gives Shape a kinetic dimension.
Different versions have been designed, large format, gallery format, with or without sound.
Shape v3, audiovisual installation (computer, software,aluminium composite panel, cables, 200 x 140 x 150 cm)
Presented in Vanishing Points solo show from December 18, 2019 to March 22, 2020 / Marseille, France
Support: Zinc, Seconde Nature, Crossed Lab/Julien Taïb, Conseil Départemental des Bouches du Rhône
Shape v2, audiovisual installation (computer, software, video projectors, wood, black painting, sound, 3.25 meters high by 3.9 meters wide by 5.2 meters deep)
Presented at the Group Exhibition Anamorphose, Le Puzzle, from September 28 to November 10, 2017 / Thionville, France
Curated by Thierry Benoît
Conception, sound and design: Olivier Ratsi
Structure production: La Boîte à Sel with Max Klasen
Production: Le Puzzle
Shape, site specific installation (computer, software, interactivity, light, wood, black painting, 3 meters high by 4.5 meters wide by 5.3 meters deep)
Presented at the Group Exhibition Vers une Architecture de Lumière, La Chartreuse, from October 18 to November 8, 2015, Villeneuve-lès-Avignon, France
Curated by Julie Miguirditchian
Conception and design: Olivier Ratsi
Structure production: Vincent Obadia with Joachim Correia
Software Development: Benoit Simon
Technical director: Emilie Fouilloux
Avec le soutien de Edis pour l'art Numérique